You know you have a great product when moans of ‘NOOOOOO’ fill the room when you say it is time to move on. He wanted to keep playing and playing. I shared the lessons with my 11 year old son and he played both modules with boy characters and helped his sister with the two ‘girl’ modules…for fun!
Pages in category “Video games developed in the United States”
- Developed for use by middle school students in the classroom and beyond, Mission US is a deeply-researched, award-winning educational media project with proven positive impact on history learning.
- Our platform is trusted by millions of gamers worldwide and boasts over 700,000 positive reviews on Trustpilot.
- Kudos to all involved in bringing this to our children.
- Often times, our perspective is omitted or minimized in US history.
- “The thing I appreciate most about mission-US games is that it allows students to better understand the lives of people involved in these events.
- I will recommend these often as a great example of what modern schooling should look like.”
I got to see and imagine for myself what it would have been like to live in different times, as different people, to understand perspectives not my own. Often middle schoolers struggle to connect the information to real lives and Mission US helps build that bridge. Mission US includes extensive teaching materials for each mission.
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You can then redeem this game on the specific gaming platform (i.e., PC, Steam, Xbox, Playstation or Switch) to download and play it immediately. It’s never too late to have “the conversation” with your kids about what, when, and how they can play! Industry guidelines, which are enforced by the ESRB, prohibit the inappropriate target marketing of Mature-rated games. Are your kids ready to become a “monke” (the name for in-game characters) and engage in fast-paced, physical tag?
They identified with the characters and had a much better understanding of the events that they “experienced” in the game. I used it with students for many years. I was exposed to history that no one was teaching me as a kid.
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Our primary mission is to help parents make informed decisions about the video games and apps their children play. We recommend that teachers/parents preview game content to make sure it is appropriate for their students/children. They struggle with the games but stick with it and enjoy while learning and reinforcing the concepts and ideas we talk about in class… Thank you for the assistance to my class and my students in learning and enjoying US history.” I am a 6th grader and, your games made me love history more and made me want to learn a lot more about history!
Parental controls are available for virtually every device and allow you to block games and apps by rating, set time limits, manage in-game purchases, restrict access to the Internet, and more ESRB ratings provide information about what’s in a game or app so parents and consumers can make informed choices about which games are right for their family. I ended up playing this and the bonus games sooo many times because it was great and loads of fun.
US Cyber Team SV Draft Day
What a way to bring the history alive for them and give them more context than I’m able to provide. I can’t tell you how much I LOVE your simulations and what an asset it has been for my ELL students. “I teach United States History to new immigrant students (ELLs) at The Brooklyn International High School in Brooklyn, NY. I will recommend these often as a great example of what modern schooling should look like.” I will (along with my team) definitely make mission-us.org a part of my curriculum.”
“I’ve been playing mission-us since I was in 8th grade and right now I’m currently a junior. My son (11yrs old) is homeschooled and he has been enjoying the missions all day today. If my school would put this in the classroom kids might like history more.” “I teach 4th grade in CO and this addresses our learning targets in ways I would never be able to reach my students through any other typical medium. The content knowledge students gained from the simulations allowed for much deeper discussion than I have experienced at the fifth-grade level. “Students, even those who identified themselves as not liking history at all, fell in love with mission-us.org.
School librarian and teacher of 27 years, Lexington, KY
My 8th graders absolutely loved playing today, and at least one went straight home and finished the whole mission. So because me and many other kids love history, PLEASE, make a 4th, and 5th, and 6th mission,and on and on, and on. But now that I have completed all of your missions, and watched all of the videos, I have nothing to do after school. “The thing I appreciate most about mission-US games is that it allows students to better understand the lives of people involved in these events. Developed for use by middle school students in the classroom and beyond, Mission US is a deeply-researched, award-winning educational media project with proven positive impact on history learning.
- Each student shared what they did, the decisions they made, and their fate and perspective… ALL students, regardless of their academic level, were totally engaged throughout the entire time we used this activity.
- Thank you for the activity guides which save me so much time in figuring out how to accomplish this task.
- I used it with students for many years.
- Our mission is to bring together elite cyber athletes, coaches, and industry leaders to help scout, train, and send a US Cyber Team® to take the gold at the International Cybersecurity Challenge (ICC).
- Activating parental controls on your children’s video game devices helps you enforce house rules, such as limiting play time, blocking games with certain ESRB ratings, and managing in-game spending.
Most parents consider each part (Rating Category, Content Descriptors, Interactive Elements) of the ESRB rating system to be either “very” or “extremely” important when deciding if a game or app is appropriate for their kids. 65% of the ESRB ratings assigned to physical and console downloadable video games in 2024 were either E (Everyone) or E10+ (Everyone 10+). This user-friendly guide will help provide you with the information you need to manage your kids’ video gameplay experiences and keep peace of mind.
To learn more about Mission US and our development process, visit the ABOUT section of this website and, as always, please feel free to reach out to the Mission US team at Mission US is committed to teaching complex topics in American history. You’ll need a new username to keep playing Mission US in our updated system.
I was forced to play this for class and we had to answer questions about the decisions we made and it’s due this coming Monday. Kudos to spar casino all involved in bringing this to our children. I hope you make many more of these covering other historical time periods. I hope you continue to develop amazing resources like these that are free to our students.” I love that you provide editable documents that I can customize for my unique groups!
Content Descriptors indicate content that may have triggered a particular rating and/or may be of interest or concern. This game makes it all come alive in an interesting way that doesn’t speak down to the children. I grew up learning history the old fashioned way – textbooks! I also have many students whose reading levels are far below grade level yet can access these materials with the aid of the audio voice overs and working with partners on something they are enjoying. “My students LOVE these simulations and Mission US exposes them to history in a completely different way from reading and traditional research. I am now in 8th grade and about to go into high school.
“I’m 12 and I really like both of your missions I have completed them. I taught US history and I believed students should always learn as many perspectives as possible… I would certainly forward this to teachers and, history teachers in particular.” Often times, our perspective is omitted or minimized in US history. I love the simple, but real graphics, the authentic voices, and the true consequences good/bad to my choices as I play.”
Before integrating a mission into the curriculum, we strongly encourage parents and educators to preview the entirety of that mission themselves, and make certain it is appropriate for their children/students and community. The missions are not simulations, nor truly games in the sense that there is no “winning” or “losing,” nor do users get a score or grade. We recommend that educators and parents/caregivers preview game content to ensure it is appropriate for your students/children.